Damian

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Damian
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  • Hi @aalmada, I wasn't able to get it working perfectly. I could see the values if I put a watch, but I couldn't access the individual axes from the Cartesian, and didn't have time to work on it any further at the time. I ended up doing it …
  • It was an issue with my porting. When implementing a Java interface in C#, you have to derive from Java.Lang.Object. I have accelerometer data!
  • Also, I just tried running your FreeFall detector project straight out of GitHub. I got a NullPointerException when I tried to press Start. Attempt to invoke interface method 'void com.mbient.metawear.module.Accelerometer.enableAxisSampling()'…
  • Yes I have set up the override for process, but the code throws an exception before process gets called.
  • Hi Eric, I am working on getting the FreeFall example working. I have got a connection going and I am at the point where I am subscribing the route manager. When I call the routeManager,subscribe(ACCEL_DATA, new RouteManager,MessageHandler…
  • I was still getting errors with the C++, I think it may be to do with the compiler flags. Xamarin automatically creates C# wrappers from the AAR library. I found something in the Xamarin documentation that helped me solve the interface issues.…
  • I tried adding those compiler flags and am still getting errors. in metawearboard.cpp 243: "cannot use typeid with -fno-rtti" for ARM "metawear/core/datasignal.h' file not found in datasignal.cpp" for ARM64, x86 On your last remark, it says…
  • Hi Eric, I have a better idea of what type of files I need for it to work. For Android, I need to build the C++ source code into a Dynamic Library (.so) and for iOS: Static Library (.a) for each type of ABI that each of the phones use. I a…
  • Ok, I will see how I fare. Any reason why the nmake would fail, that I mentioned earlier?
  • To be honest, I haven't built a C++ project from an external source before and am not sure of the exact process in Visual Studio. I added a C++ Win32 project to my solution. Application type DLL? Unchecked Precompiled header. Properties -> …