GabRiv

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GabRiv
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  • Hello Shrek. We compile them as DLLs in Visual Studio. For Unity we place it in Assets->Plugins->MbientLab.MetaWear.dll
  • Hi Eric. We already try it to integrate but the problem was with IBluetoothLeGatt and ILibraryIO implementations. The examples and sdk are for Win10 applications. We were looking for more information about the implementations but we doesn't found …
  • Hello Guys! I'm trying to use the sensor with Unity for mobile games (ios, android) and for the bluetooth connection I'm using this asset. https://assetstore.unity.com/packages/tools/network/bluetooth-le-for-ios-tvos-and-android-26661 Using the …