MetaWear Board¶
The MetaWear interface is a software representation of the MetaWear boards and is the central class of the MetaWear API. It contains methods for connecting, disconnecting, saving and restoring state.
You always get a MetaWear object through the MetaWearScanner , afterwards, keep a reference to it as long as the app is running. From here on assume that inside code blocks device
is a MetaWear object reference
Bluetooth LE Connection¶
Before using any API features, you must first connect to the board with connectAsync. The returned task will finish when a connection has been established and the MetaWear
state has been initialized.
device.connectAndSetUp(function (error) {
console.log('were connected!');
});
Conversely, call cancelConnection to close the connection. If there is a pending connectAndSetup
task when cancelConnection
is called, the connect task will be cancelled.
device.disconnect(function (error) {
console.log('were disconnected!');
});
Watching for Disconnects¶
It is often useful to handle BLE disconnection events. The task returned from connectAndSetup
will completes once this device disconnects, either expectedly or unexpectedly.
device.on('disconnect', function () {
console.log('we got disconnected!');
});
Saving MetaWears¶
If you expect to re-connect to a specific MetaWear device, you can “remember” it for easy retrieval later on through the MetaWearScanner.
var devices = [];
devices.push(device);
Identifier¶
Apple generates a unique identifier for each BLE device. Note, two different Apple devices will generate two different identifiers for the same MetaWear. It might be useful to use device.mac
instead.
console.log('discovered ' + device.address);