MetaWear Board

The MetaWear interface is a software representation of the MetaWear boards and is the central class of the MetaWear API. It contains methods for connecting, disconnecting, saving and restoring state.

You always get a MetaWear object through the MetaWearScanner , afterwards, keep a reference to it as long as the app is running. From here on assume that inside code blocks device is a MetaWear object reference

Bluetooth LE Connection

Before using any API features, you must first connect to the board with connectAsync. The returned task will finish when a connection has been established and the MetaWear state has been initialized.

device.connectAndSetUp(function (error) {
    console.log('were connected!');
});

Conversely, call cancelConnection to close the connection. If there is a pending connectAndSetup task when cancelConnection is called, the connect task will be cancelled.

device.disconnect(function (error) {
    console.log('were disconnected!');
});

Watching for Disconnects

It is often useful to handle BLE disconnection events. The task returned from connectAndSetup will completes once this device disconnects, either expectedly or unexpectedly.

device.on('disconnect', function () {
    console.log('we got disconnected!');
});

Saving MetaWears

If you expect to re-connect to a specific MetaWear device, you can “remember” it for easy retrieval later on through the MetaWearScanner.

var devices = [];
devices.push(device);

Identifier

Apple generates a unique identifier for each BLE device. Note, two different Apple devices will generate two different identifiers for the same MetaWear. It might be useful to use device.mac instead.

console.log('discovered ' + device.address);

Reset

To fully reset your MetaWear board:

MetaWear.mbl_mw_debug_reset_after_gc(device.board);