The Unity Editor does Not recongize a Package that Visual Studio Does
I've been messing around with the MetaWear SDK, which I had to install using the NuGet Package Manager Console. When including whichever namespaces I need, VS (2017) recognizes them without any issues and builds fine. However, when going back to the editor, the console says that the namespace could not be found, even though VS studio, as I said before, knows it exists and allows usage. Am I missing a step inside the Unity editor? Any help would be very appreciated.
I'm including Mbientlab.MetaWear and Mbientlab.NetStandard, and the Unity Editor says the namespace Mbientlab cannot be found.