Use metawear in Unity
Hi, i just got the metawear and i want to use the sensorfusion Euler angles (or Quaternion) to stream its orientation to an object in Unity. I know there is no support/tutorial for Unity (yet?), but i saw in other posts made by @jimjam and @tpitman that my idea is possible. I already tried the suggestions in this community regarding Unity. I also bought the asset BLE for Unity. But I am really struggeling, since i dont have much programming experience in C# or C++. Could someone please help me out here. The only thing i need is to get the sensorfusion data and stream them to unity. Thanks in advance!